What is 6G Technology What is 6G Speed Explained With subtitles
He. Few. Thurston’s have evolved over multiple generations from 2 G. to 5 G. approximately every 10 years each generation has taken a big step and introduce new technologies the time spent for defining the vision and developing technical standards for each successive generation has shortened from 15 years for 3 G. to 8 years for 5 G.
in addition to this exponential growth of advanced technologies such as artificial intelligence 8 hi robotics and automation will change the future and wireless communication the circumstances lead to 4 major megatrends advancing toward 6 Jeez connected machines I. E. I. O. T. use of artificial intelligence for the wireless communications openness of mobile communications and increased contribution for achieving social goals it is predicted that the number of all connected devices on notes will reach 500000000000 by your 2013 which is about 59 times larger than we expected world population 8.5000000000 by that time nobody devices with the various form factors such as augmented reality our glasses virtual reality VR headsets and hologram devices increasingly machines will need to be connected by means of wireless communications examples of connected machines include vehicles robots drones home appliances displays sweet sensors installed in various infrastructures construction machinery and factory equipment the potential benefits of the I applied to wireless communications are promising on the other hand there is a limit to what is achievable today as use of A. I. in communication networks was not considered when developing existing communications systems such as 5 G. in the case of 6 G.
knowing that the AI technologies are available for practical applications Samsung is said to develop a system that takes into account the possibility of embedding AI in various entities comprising wireless.
Networks and services a tremendous amount of data associated with hundreds of billions of connected machines and humans needs to be collected and utilized in 6 G. systems considering I from the initial phase of developing concepts and technologies for 6 G. will give us more opportunities to take advantage of the I.
for improvement of overall network operations in terms of performance cost and ability to provide various services would be unprecedented rate of advances in high resolution rendering wireless networks mobile devices will be able to render media for 3 D. hologram displays hologram is a next generation media technology that can present gestures and facial expressions by means of a holographic display the content to display can be obtained by means of real time capture transmission and 3 D.
rendering techniques in order to provide hologram display as a part of real time services extremely high data rate transmission hundreds of times greater than current 5 G. system digital replica with the health advanced sensors 8 I and communication technologies it will be possible to replicate physical entities including people devices objects systems and even places in a virtual world digital replica of a physical entity is called a digital twin in a 6 G.
environment through digital twins users will be able to explore and monitor the reality in a virtual world without temporal or spatial constraints users will be able to observe changes or detect problems remotely through the representation offered by digital twins users will be even able to go beyond observation and actually interact with the twins using the our devices holographic displays a digital twin could be a representation of a remotely controlled set of sensors and actuators in this manner a user’s interaction with digital twin can result in actions in the physical world for example a user could physically move within the remote site but.
Controlling a robot in that space entirely via real time interactions with the digital twin representation of the actual site with the help of a highly digital replication management of real world and problem detection and mitigation can be done efficiently without the presence or even detailed supervision by a human being the peak data rate of 5 G. is 20 gigabits per second 5 G.
cannot possibly support such an extremely large volume of data as required for hologram media in real time to reduce the magnitude of data communication required for hologram displays and realize that in the 6 G.
era a I can be leveraged to achieve efficient compression extraction and rendering of the hologram data the market size for the horrendous blaze is expected to be 10.$6000000000 by your 2023 there will be new advanced services in 6 G.
era which required a tremendous amount of real time data processing a high because the death rate and extremely low latency these new services can be characterized as providing ultimate experience through hyper connectivity relying only on improvement of the communication link performance does not suffice to realize new 6 G.
services in order to realize and constantly guest services such as clearly in Las Vegas R. Y. hologram and digital replica 6 G.
needs to provide a much higher rate than 5 G. wireless 5 G. was designed to achieve 20 gigabits per second of peak data rate in 6 G. Samsung aim to provide the peak data rate of 1000 gigabytes per second and the user experience the tenet of 1 gigabit per second to provide advanced multimedia services to a large number of people the overall network performance needs to be improved future applications such as truly it was like our nobody holograms and digital replica requires extensive computation capabilities to deliver real time immersive user experience however it will be challenging to meet such computational Rick.
Simon solely with more while devices especially given that many of future mobile device with them to become Tina and lighter for example our glasses should be as light 10 and small as regular glasses to meet the user’s expectations in order to overcome the limits of the computing power of mobile devices some some consider the concept of split computing that makes use of reachable computing resources over the network these computing resources could be available on various entities of networks for example more while devices B. S.’s
make servers and cloud servers with split computing more while devices can effectively achieve higher performance even as the extended battery life as devices off load heavy computation proscar computation resources available in the network the completion of the 16 standard and its earliest commercialize Asian could happen as early as 2028 while massive commercialization me echo around 2030